Book
BOOK BRIAN
BOOK BRIAN
I've been a role-player and DM/GM for more than 35 years, from the original magenta basic D&D boxed set in the early 80's through every edition since (I may have skipped 4e, but then so did most other people...) and a ton of other RPGs along the way. I have had roleplaying articles published by Pinnacle Entertainment, wrote and published all the supplements for The Riddle of Steel, and am currently publishing my own SciFi Space Opera called Sapience which features intelligent animals struggling against oppression by the humans who uplifted them.
I favour "open world" games where you as the players and I as the GM craft our own unique story together. Whatever kind of adventure you're interested in, in almost any system, let's make it happen!
GAMES
Sapience - Be one of the first people in the world (other than the playtesters) to play a campaign of Sapience with its designer! Explore a whole sector of space in a starship crew style space opera (think Firefly, Han and Chewie, The Expanse) where you can play an intelligent Ape, Octopus or Android, and explore what it means to be intelligent but discriminated against by the humans who uplifted your species!
Dungeons & Dragons - I've GMed many D&D campaigns over the years, and can run a 5e adventure in pretty much any setting you like. I'm especially fond of Dark Sun and Ravenloft.
Vampire - A game of personal horror and self discovery. Find out what it means to miss the sun and thirst for those who fear you.
Deadlands - Cowpokes and hucksters in a "Weird West" setting with steampunk and soul magic.
Amber - A dice-less game of multiversal domination where you can quite literally own entire universes.
Quantity refers to payment for one person per session.